Scripting Doors - Keep it simple
February 27, 2007 · 25 views · 0 comments
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About
Alic had some problems setting up doors in her new office. She had a few that she tried out, but they never semed to work rite. Even worse, the doors rotated differently when linked up to the building. I knew what the problem was and how to fix it. However, simply fixing the problem wouldn't work as she had a ton of other doors to build. I couldn't stop by every time she needed a new door. Enter the simple door. I created a door for her that would load information from its description to determine how it should rotate. If information isn't found, she is prompted with a dialog asking if the door is in the correct position, and then it saves. Simple and effective. She was happy. From Dedric Mauriac via blogHUD